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Welcome to the MP Blog, a go-to source for the latest game news, industry insights, and updates on our own games. As game designers, we provide fresh perspectives on board gaming, from in-depth reviews to behind-the-scenes looks at our design process. Explore the ever-evolving world of gaming with us!

    • Short Stories: Explore the immersive world of Everstone and its diverse cast of characters as we constantly build on the narrative, adding layers of depth to the world and themes presented in our game.

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Sam McDavitt Sam McDavitt

Acts of Kindness

I was on the other end of a moment of kindness recently. It had me reflect on the impact kindness has on others. In this blog, I discuss the moment of kindness and the cause and effect it's had on my thinking.

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Sam McDavitt Sam McDavitt

Lessons from Playtesting Everstone

This blog goes into the lessons I've gathered from playtesting Everstone. It discusses mistakes I've learned from and provides tips to improve your playtests.

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Sam McDavitt Sam McDavitt

The Starting Point of Everstone

In this blog post, we discuss the initial event that caused the development of Everstone to start. We discuss the lead up to the decision to start developing the game, and we highlight other board games that influenced the initial design process.

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Sam McDavitt Sam McDavitt

Fear.

Today’s blog dives into failures from the past that have helped me grow into who I am today. We discuss why failure is part of the journey.

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Sam McDavitt Sam McDavitt

The Game that Started the Collection

I can't fully credit Heroscape as the game that pushed me into designing Everstone, but it was the first game that started the collection. Today's blog post explains why the board game means so much to me.

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Sam McDavitt Sam McDavitt

The Benefits of Board Games

Today’s post was inspired by Jeff and Jamie from Foster the Meeple. In the post, I discuss 5 things I appreciate about Board Games!

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Sam McDavitt Sam McDavitt

Following those who Lead

In today's blog post, I discuss the qualities I value in leaders. This was inspired by a Simon Sinek TED talk I listened to over the weekend.

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Sam McDavitt Sam McDavitt

My Guiding Principles

Learn the five guiding principles for designing engaging and replayable board games in this blog post. Gain insights from an experienced game designer and share your own principles to join the conversation.

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